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Created the toggle setting remote_item that forces all local items to be handled remotely. When enabled it'll also skip the pickup animation for the remote items (currently the ohko clocks). It also skips the chest opening animation because if the item were to be remote, then the player is still locked in front of the chest due to the cutscene playing.

There's a few animations this still breaks such as the Dungeon Prize animation and a couple npc item gifts like the Cafe Lady. As far as I can tell the only impact is either Link walking in place in the case of the Dungeon Prize, or a short cutscene pause in the case of npc gifts. Still testing other npc gifts and locations to ensure nothing else breaks.

- Places the clock id for all items
- Changes items_handling to send all items to the client
- Remove the priority when opening small chests
- Skips the pickup animation for the clock ids
@eternalcode0 eternalcode0 changed the base branch from feat/new-game-minish-cap to rel/v0.1.0 May 20, 2025 20:25
@eternalcode0 eternalcode0 changed the base branch from rel/v0.1.0 to rel/v0.2.0 July 30, 2025 01:24
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2 participants